Scripts (Public)
Set Lobby Ready
Called on lobby startup after initiation to notify it can start accepting player. This should be called after operations like loading maps are complete.
Public
Yes
Request
Request
Object containing the following properties:
Property | Type |
---|---|
lobbyId | string |
lobbyToken | string |
All properties are optional.
Response
Response
Object containing the following properties:
Property | Type |
---|
All properties are optional.